Showing posts with label star wars. Show all posts
Showing posts with label star wars. Show all posts

Saturday, January 27, 2018

When I Get My Force Twisted

Now that we've all had a chance to calm down after seeing Star Wars: The Last Jedi, I think it's a good time to discuss one major aspect of the film's story. I'm not talking about a particular character or subplot, but rather a trend that was present all throughout the movie and has been pretty controversial in film for years. What is that topic?

Why, the utter refusal to bring podracing back into Star Wars, of course! What the heck, Disney? You have a scene set on a gambling racetrack and you give us some cliche animal rights message with puppy-eyed giraffe monsters instead of a podrace? I know you don't want to raise the spectre of the prequels too much, but come on! Just show a quick shot or two of a podrace, then have Finn and Rose hijack a podracer and fly it through the casino as a diversion so the slave children who were being abused can escape.

Actually, the trend I really want to discuss is plot twists that toy with viewer expectations -- which is sort of what my little rant there did, so I'll count it as staying on topic.

Writer/Director Rian Johnson has said in interviews that he wasn't aiming to subvert the fans' expectations in The Last Jedi, stating that doing so "would lead to some contrived places." He claims that everything that happens to Rey, Kylo Ren, Luke, Leia, and Snoke in the story is what felt like the most natural course to take with each character. I'm willing to believe him, especially after reading his explanation on Slashfilm.com for what happens with Kylo and Snoke:


"[...] Kylo’s arc in this movie, besides his relationship with Rey, I saw as the big arc for Kylo breaking down this kind of unstable foundation that he’s on and then building him to where by the end of the film he’s no longer just a Vader wannabe. But he’s stepped into his own as kind of a quote-unquote villain, but a complicated villain that you understand, right?  So with that in mind, the idea that Kylo would get to that place by the end of it led me to think, well, then what is Snoke’s place at the end?  And does that work with him just kneeling before Snoke at the end?  No.  If Kylo’s gotta get to a place of actual power the ultimate expression of that would be him ascending beyond his master.
And that also then gives the opportunity to have a great, dramatic moment that you don’t expect of getting Snoke kind of out of the way.  So that really is where it all stemmed from.  It was thinking about Kylo’s path, thinking about where I wanted him to be at the end of the movie to set him up for the next film.  And thinking okay, that means we’re gonna clear away this slightly more familiar dynamic of the Emperor and the pupil.  Clear the boards from that, and then that’s much more exciting going into [Episode IX], the notion of now we just have Kylo as the one that they have to deal with.  You can no longer take a rational guess at how the Snoke-Kylo thing is gonna play out in the next movie."

Still, after how much The Force Awakens borrowed from the original Star Wars, I doubt very much that Johnson never noticed any of the resemblances to The Empire Strikes Back or Return of the Jedi while writing this film. So many of the setups in The Last Jedi, such as Rey's attempt to sway Kylo to the light side during a showdown in Snoke's throne room, are so familiar that you'd swear Johnson started writing those scenes by copying and pasting the ones from the original trilogy screenplays. 

Maybe the studio pressured him to follow tropes of the series, or maybe he felt compelled to follow the precedent of The Force Awakens (which he didn't write) for consistency. Whatever the case, I'm not sure if it was totally his choice to have such derivative setups throughout his plot. Since those setups are so derivative though, it only stands to reason that their payoffs should be different this time around. That's not toying with viewer expectations so much as being a good screenwriter by avoiding redundancy.

What I find more questionable are the plot twists that Johnson put into the film's secondary storyline, the one that doesn't borrow so heavily from the previous films.

Here's the rundown: After Leia ends up in a coma, the command falls to a female admiral that the character Poe Dameron doesn't trust. Her plan against the villains seems suspicious, so he comes up with his own plan and sends Finn and Rose to find a master hacker who can bug the computer on the villains' main ship. They find the master hacker, but get arrested, then they happen to meet another, better hacker in jail who breaks them out. He hacks the villains' ship like they wanted, then he betrays them because he was actually working for the villains all along. Then Leia wakes up and knocks Poe unconscious when he tries to accuse the admiral of treason. Then he wakes up and learns that the admiral had a better plan all along that she and Leia were hiding to teach him a lesson about trusting authorities.

So basically, that entire subplot was irrelevant.


To be fair, I suspect this storyline was the result of Johnson being saddled with the supporting cast of The Force Awakens and not entirely knowing what to do with them. However, a part of me does still blame it on the trend that we're discussing today.

I'm probably not the first person to say this, but I'm starting to think The Sixth Sense is actually M. Night Shyamalan 's worst contribution to film -- in that its only lasting impact has been the notion that movies must contain big, surprising plot twists in order to be good. I know plot twists were a thing before that (a certain big reveal in a certain other Star Wars movie comes to mind) but The Sixth Sense seems to be the film that really made using them the trend that it is today. I know I'm not the only person who jokingly thought "What a twist!" in an Indian accent after seeing The Last Jedi.

And I mean it, practically every movie contains a twist now, whether it's revealing a surprise villain, revealing a character's secret identity or agenda, revealing a red herring, or most notoriously, revealing that it was all a dream. And you know what? The majority of those plot twists seem to just confuse or annoy audiences.

I think screenwriters need to view plot twists almost like a special effects budget: you only have so much use that you can get out of them, and if you want the quality to be top notch, then use them sparingly and make the story justify each use. Otherwise, you're likely to just cheapen them.

As for The Last Jedi, I still liked the movie overall. The confusing, pointless story arcs are over for now, and I am genuinely curious to see where the core characters go from here. My biggest hope is that since the story is far enough removed from The Force Awakens now, Rian Johnson will have a lot more freedom to write what he wants in the next film. If the second part in a trilogy is supposed the lowest point for everyone involved, then maybe he can truly give us the third part that resolves everything both on the screen and behind the camera.

Wait. He's not writing or directing Episode IX?










Wednesday, May 17, 2017

Unbalanced Duos


I recently got reacquainted with the first three Pirates of The Caribbean films, or as I tend to call them, the two good ones and that one that you have to watch to give the second film an ending. The third film, At World's End, certainly has a lot of cringe-worthy elements for a lot of fans, but one of the elements that bothers me most is the arc of one of my favorite characters, Ragetti.

Don't get me wrong. His overall arc from a mumbling, dog-like sidekick to a cheeky, erudite badass is fascinating. What bothers me about his character arc in the third film though is how much more of one he gets than his partner-in-crime Pintel. Practically every scene in At World's End that features these two has Ragetti upstaging Pintel, getting the spotlight without him, and generally being treated like he's a way more important character.

The problem with this is that before At World's End, these characters were introduced and always presented as a duo. We see duos all the time in movies like this, often as comic relief, and their purpose for being a duo is that they offset each other. They can have a leader and follower dynamic, but the two characters are supposed to work together and be of equal value in the story. Giving more attention and development to just one of them over the course of the narrative can reduce the other duo member to a pointless character, which is what happens to Pintel in At World's End.

Pintel and Ragetti aren't the only character duo in film to have balancing issues. Fans of the Hobbit films often point out how much more focus the dwarf Kili gets over his brother Fili despite them being a pair. The roles of Merry and Pippin in The Lord of the Rings are pretty equal in the books and don't change much in the films, but it's clear from the staging and editing that the filmmakers liked Pippin more. I even think that Jake in the first Blues Brothers movie gets the spotlight a few too many more times than Elwood. Why does this happen?

In some cases, it may be in response to fan preference. Jake Blues was played by John Belushi in the original Blues Brothers sketches on Saturday Night Live, and Belushi was a more energetic performer than his costar Dan Aykroyd. Because of this, Jake was probably more memorable and more liked by viewers than Elwood, so the writers decided to give Jake more material when it came time to write the film. Similarly, Ragetti's wooden eyeball and more sympathetic portrayal in the first Pirates of the Caribbean probably made him stand out more than Pintel, so the writers expanded his role in the sequels to appease fans.

Another reason why duos lose their balance could be that one member just shows more potential for personal growth. Kili, Pippin, and even Ragetti are the younger and more naive halves of their duos, so they naturally have more to learn and more growing up to do. That often speaks more to writers, which is fine, but as the writer, you have to do something with the other duo member to offset the more compelling one's growth. Duo characters are usually together because they have a unique and firm understanding of one another, so any notable change that one of them undergoes is going to affect the other.


I think one of the best examples of a film duo done right is the droids R2-D2 and C-3PO from Star Wars. Their personalities are strong and distinct enough not only to complement each other when they're together, but also to make both of them interesting when they're apart. They each get a fair amount of alone time in the spotlight, but neither one ever outgrows the other because they're kind of designed to need each other.

R2-D2 is pretty much the only character that C-3PO can rant and complain around without getting dismissed, and C-3PO is the only major character who can always translate what R2-D2 is saying. Each one can only achieve his full character potential when the other is present because they're the only characters who fully allow one another to have a voice. They're equal opposites who complete each other -- a whirring, beeping, blue and gold yin yang.

The simplest advice I can think of for writing a good, balanced duo is to almost think of it like adopting twins. If you're going to bring a pair into the picture instead of just one character, then you need to be willing to raise both of them. Explore and celebrate the bond that they have, encourage them to be individuals but not to forget each other, and above all else, treat them fairly.




Wednesday, December 28, 2016

Mourning Celebrities


Just when we all thought 2016 couldn't possibly turn out to be a lousier year, we lost another icon in Carrie Fisher just a few days before 2017 -- and after several reports that her condition was becoming stable, no less. From David Bowie and Alan Rickman to Gene Wilder and even Prince, 2016 seems to have been the ultimate year of saying goodbye to great talents well before their time. For a lot of people, this is bound to raise the question of whether or not it's right for us to really mourn the deaths of celebrities that we didn't know personally.

The answer: of course it is. Every real person's death is tragic, and celebrities are no exception. Even though we may not have known them personally, we still knew who they were and followed their careers throughout much of our lives. Some of them, like Carrie Fisher, even became prominent personalities in our lives because of the beloved characters that they played. Mourning the loss of a favorite entertainer is no less justified than mourning the loss of a casual friend that we saw from time to time and had fond memories of.

Also, knowing someone's body of work better than we knew them doesn't mean we have no reason to miss them. There was nothing questionable about people missing figures like Ronald Reagan or Pope John Paul II, after all. It can be argued of course that those cases were different since those figures devoted their lives to serving the people and helped millions, but a similar thing can be said for entertainers if you think about it. 

Think of all the little girls and even boys who saw Princess Leia as a role model. Think of all the people with drug addictions and mental illnesses who may have kept Carrie Fisher's real life struggles and advice in the backs of their minds while overcoming those obstacles. Think of all the filmmakers, writers, and artists who do what they love today because they saw "Star Wars" as kids and wanted to be a part of something equally creative when they grew up. Inspiring people can sometimes do just as much good in their lives as helping them, and anyone who does anything to inspire someone in a positive way deserves to be celebrated after they're gone.



Friday, November 18, 2016

"Godfather Syndrome" in Movies




It's no news to anyone that movie sequels tend to pale in comparison to their original films. This can be disappointing enough to fans, but it can be all the more disappointing when a film has at least one good sequel and then a bad one. It gives us a false sense of security, a belief that the creative minds behind a franchise can do no wrong, and that makes it feel almost like a betrayal when a bad sequel finally comes along.

We've seen this happen in series like Terminator, The Dark KnightScream, Shrek, and dozens of others, but the odd thing that a lot of those franchises seem to share is that they didn't start to go bad until their third installment. This occurrence is so common that it's even come to be called "Godfather Syndrome" after one of its most infamous casualties. Why is the third time not the charm in so many franchises? The reasons vary, though a few trends do seem to crop up.

One frequent cause of Godfather Syndrome, of course, is studio interference. The second film in a series is often made as an experiment to see how fans of the original will respond to sequels. If that experiment is a huge success, like the sequel Aliens was, the studio tends to apply more pressure on the filmmakers for the next sequel in order to take the most advantage of the franchise's popularity. The result in this case was Alien 3, which had its release date announced before the script was finished and had to severely compromise its story, effects, and most other creative aspects in order to meet that deadline. There's also the case of Spider-Man 3, where the studio forced director Sam Raimi to include a popular villain from the comics despite his story already having two other villains in it. In the end, each franchise was left with a third film that most fans consider to be a convoluted letdown.

Another common cause of Godfather Syndrome is a change in the creative team behind a film series. Filmmakers have changing passions just like any other type of artist, so it's rare for them to remain involved with a franchise to the same extent throughout its entire run. However, if the director, writer, or any other major player hands the reins to someone new in between films, the change in style is usually noticeable. This isn't necessarily a bad thing, but if the key visionaries in a film series are replaced after making the first two films, a lot of their understanding of the series's themes, character arcs, and overall identity is at risk of being lost in Part 3.


For instance, the original X-Men trilogy saw a change in director from Bryan Singer to Brett Ratner for its third film X-Men: The Last Stand, and this led to a huge shift in the presentation. Major characters acted nothing like themselves, subtle undertones were replaced with ludicrous action set pieces, and storylines set up in the previous films were either badly mishandled or dropped altogether. This sequel simply didn't mesh with its predecessors, and when that happens with the third film of a trilogy that follows an ongoing story arc, it can cheapen all three films.

Probably the most disheartening cause of Godfather Syndrome, however, is when the original creators themselves simply lose their touch. Just look at the syndrome's namesake, the Godfather trilogy. The Godfather Part III was written and directed by Francis Ford Coppola just like the first two films, but more than a decade had passed in between the release of Part II and the beginning of Part III's production. No storyteller is going to have the same style or perspective after such a long time, and even though Part III tried to center itself around this idea of time changing people, the fact remained that it didn't feel like a Godfather film.

In other cases, the writers run out of ideas within the scope of the series's universe after two movies and they expand the scope too much in the third one. That's why we got a third Pirates of the Caribbean film that barely took place in the Caribbean and had more characters and storylines in it than a George R.R. Martin daydream.

These aren't even the only three causes of Godfather Syndrome. Sometimes if the second movie in a series ends in a cliffhanger, the third movie gets bogged down with having to resolve those plot threads while also telling its own story. Other times the franchise starts to become self-aware after the second film's reception and panders more in the third installment. And then there are instances where a third film isn't inherently bad, but the second film was just so good that no other sequel can measure up to it. All three of these factors seem to afflict Return of the Jedi, and while it often gets hailed as the weakest film in the original Star Wars trilogy, I really don't know any Star Wars fans who hate it.

Bottom line, making any good film is something of a cinematic miracle. It takes a perfect storm of things going right in order for the product to turn out well, and unless that film is Part 1 of a preplanned story arc, every one of those things has to go right all over again for each sequel to turn out the same way. If a franchise is lucky enough to make that happen more than once, it probably can only make it happen twice -- but that doesn't stop Hollywood from trying at least three times. We fans may see Godfather Syndrome as a stab in the back from the film world, but in the words of The Godfather (and also, sadly, the third Pirates of the Caribbean film), "It's nothing personal. It's just business."



Monday, January 18, 2016

Is "Star Wars: The Force Awakens" Really That Good?

Well, it's been one full month since Star Wars made its return to the big screen with Episode VII: The Force Awakens, and man, what a return this has been. The movie has already surpassed Avatar to become the highest grossing film of all time (ironic, since George Lucas once complained that The Phantom Menace was never going to beat Titanic, another James Cameron picture), and not only is it tough to find someone who hasn't seen it, but it's tough to find someone who hasn't seen it more than once and who doesn't still have plans to see it again. There hasn't been nearly this much hype and praise for one movie since maybe The Avengers three and a half years ago, and even after a whole month, The Force Awakens is still going strong.

But is the film really that good?

It's certainly not a terrible film, but given the history of the franchise, you have to wonder if people love The Force Awakens so much because of its own merits or just because of how disappointing the last three installments in the series were. Would people have been so approving if this had been the first Star Wars film to come out after the original trilogy?

One major thing that The Force Awakens always seemed to have going for it was that it wasn't helmed by George Lucas in any way. It was helmed by people with an outside perspective who probably knew from personal experience what the fans wanted to see in a new Star Wars movie, which was a lot of throwbacks to the original 1977 film. The only problem, as many critics have already pointed out, is that one of those throwbacks ended up being the plot of the original 1977 film.


It'd be one thing if The Force Awakens just offered another take on the Hero's Journey archetype story, but this is about as definite a ripoff of the original Star Wars plot as you can get, right down to the McGuffin being a droid with top secret data smuggled in its system. People debate whether this was just a story formula that Disney forced on the filmmakers or if the filmmakers themselves opted for it to play things safe in light of the prequels. Either way, it raises a few minor creative concerns.

It should also be noted that a few elements in the story don't carry quite as much emotional weight as they could. The protagonist Rey's fierce determination to protect and return the above mentioned droid to its owner is kind of sporadic and almost unwarranted, and her relationship with the character Finn is built more on circumstance than on actual chemistry. We don't know any of the fighter pilots who are trying to destroy the Starkiller Base well enough to really invest in them, and the Starkiller Base itself never quite reaches the same level of menace as the original Death Star despite being larger and more powerful.

A lot of that last issue probably comes from how little information the film gives about the history and setup of the galaxy's new political system. Almost nothing is known about the New Republic or any of the planets that make it up, so when the Starkiller Base destroys several of those planets at once, the horror and tragedy of that event are overshadowed by confusion about what systems we're looking at and who any of the people cowering on them are. Compare that then to the destruction of Alderaan in the original Star Wars, which worked emotionally because Alderaan was the homeworld of a character that we had grown to care about. We don't need any lengthy senate meetings discussing the politics of every system in the galaxy; we just need to have clearer identities for certain places and things.

One could give the prequel trilogy credit for at least trying to explain the political dealings of the Galactic Republic and make audiences care, but as the saying goes, there is no try.

With all of that said though, The Force Awakens does bring enough new and interesting elements to the table to keep the overall story fresh and engaging. A Stormtrooper defecting to the heroes' side is something that Star Wars fans probably never expected to see, and the presence of three intelligent, prominent female characters is actually rather groundbreaking for the series. It's also interesting after decades of reading the Expanded Universe books to see another version of how things have unfolded in the galaxy since the events of Return of the Jedi, even if some fans might object to such a huge retcon. How that retcon rewrites the lives of the franchise's original main characters and gives them all new material to work with is especially enticing.


And that's really where the heart of The Force Awakens lies. Daisy Ridley and John Boyega as the leads both do impressive jobs for newcomers, but Mark Hamill, Carrie Fisher, and Harrison Ford are what bring the real emotional impact to this movie. Their appearances invoke a lot of personal memories within the audience, and unlike with most of the iconic throwbacks in this movie, that sense of nostalgia for the original heroes serves an actual diegetic function within the story. Because of that, the viewer's emotional response to it is earned.

It's also important to note how compelling all three of their performances are. Fisher and Hamill deliver quite a lot with very little dialogue or screentime, and you can really see the effect that reuniting with Star Wars has had on Harrison Ford. As much as he claims that returning as Han Solo was just another paycheck to him, it's obvious from his performance in the movie that a genuine sense of passion was tapped into during production. This is by far the most enthusiasm that Ford has conveyed on film in at least the past ten years, proving not only that the screen legend still has it in him, but that he really is the perfect Han. It takes a true spark of magic from the material to accomplish something like that.

What's more, the new character Kylo Ren is probably the most clever post-Darth Vader villain that Star Wars has ever created. That's not to say that the character himself is very smart (he's actually kind of the opposite, if you think about it), but the idea behind him is ingenious.

It's a proven fact that no matter what kind of villain this franchise gives us, fans will always compare him or her to Darth Vader, and he or she will always pale by comparison. The filmmakers behind The Force Awakens knew that, and since their film takes place after the events of the original trilogy, they rolled with that idea and made it the whole point of Kylo Ren's character. You're right; he's not as cool as Darth Vader, but he's trying his darnedest to be, and if you ever remind him that he's not as cool as Darth Vader, he'll stab one of your favorite good guys with a lightsaber. All criticism of this villain's inferiority is pointless because the filmmakers are in on the joke this time around. You really have to applaud them for that.

So once again, is Star Wars: The Force Awakens really as good as audiences have made it out to be? The answer: no, but it doesn't fall too short of those accolades. It's not the greatest Star Wars movie ever made, but neither was the original 1977 film, if we can be honest with ourselves. The 1977 film was an introduction to the original trilogy's story, an appetizer that came before the entrée that its sequels were. The Force Awakens does its job of introducing its characters and conflict in a fun way, and now that it's shown the studio that Star Wars is still extremely profitable, riskier and more complex films are probably on the horizon.

In short, The Force Awakens is, to put it simply, a new hope.

Saturday, February 8, 2014

Are Borrowed Ideas Bad Ideas?

If you're a writer, you've probably been in this situation at least once: you come up with an original idea for a story, you get really enthused about it and start building on it, and then you discover that the idea isn't so original after all. It can be pretty disappointing for some of us to reach that realization, and looking at how much flack movies like Avatar and books like The Hunger Games have gotten for supposedly "borrowing" ideas from other works, it can also be pretty discouraging. Granted, both of those examples have been insanely huge successes, but not many aspiring authors have that kind of confidence in ideas they've barely begun to develop.

So what do you do in this situation? Should you abandon your idea altogether, should you alter it beyond recognition, or should you leave it as is and see how things turn out? And actually, is it even so bad to have a story that isn't 100% original?

One defense that people often make for alleged ripoffs is that there are only so many story ideas out there, so of course every book, movie, or TV show is going to remind us of something else. While I personally don't agree with the idea of there only being "so many story ideas" in existence, I will consent that we haven't come up with many new ones in a while. That being said, I do agree that stories shouldn't be condemned right off the bat for having familiar elements. What it comes down to, at least for me, is just how many familiar elements a story has and how well it presents them.

On the surface, The Hunger Games does have a similar premise to the 1999 novel Battle Royale; it centers around an annual tournament in which a group of children are thrown together in an isolated place and forced to fight to the death while being heavily monitored by the government, and (spoilers) two competitors end up defying the rule that there can only be one victor and walk away from the tournament together. Where The Hunger Games differs is that its tournament is constantly juxtaposed with a social commentary on the shallow glamor of celebrity life and how morally blind the public can be to things that are trendy. Also, the rules, setting, and reasons for the tournaments in each story are not the same, just the intended outcome.


Lastly, whereas Battle Royale is a single book, The Hunger Games is a trilogy of books that pretty much stops focusing on the tournament and becomes an entirely different entity by Part 3. What happens to the boy and girl who survive the tournament in Battle Royale? We don't know, because the story ends there. The Hunger Games sequels, however, go into great detail about Katniss and Peeta's lives after they defy the rules and how they eventually overthrow the dictator responsible for the tournament. Suzanne Collins had an idea that wasn't entirely new -- unbeknownst to her at the time, by the way -- but she gave it a unique spin and developed it into something that was able to find life and a storyline beyond its initial premise. The first Hunger Games book only sounds like a ripoff if you describe it as generally as I did at the beginning of the previous paragraph.

And then there's the film Eragon. I can't speak for the book series by Christopher Paolini since I haven't read it, and I'll give the screenwriter the benefit of a doubt too, but I find it very hard to sit through the movie without recognizing story elements from the original Star Wars film. It's one thing to have the same premise as another work; it's another thing to have the same plot. I know the idea of a lowly peasant getting thrown together with a princess, a wise old man, and a rogue scoundrel to battle an evil empire wasn't new even when Star Wars used it, but the specific storyline in that film was unique. The movie Eragon's storyline, in contrast, is practically note by note identical to Star Wars. Replacing the lightsabers with swords and the spaceships with dragons and horses doesn't make the narrative different.

What makes this worse is that Eragon doesn't even retell that story well. A lot of its scenes just putter out and give up at the end, and you never feel like you know anything about the characters or their personalities. It doesn't even feel like you really saw a film by the time it's over. Believe it or not, I might have actually excused the movie if it had told that story better than Star Wars. At least then it could have argued a case for its derivative-seeming nature.

This is the way I feel about Avatar. I never really minded how unoriginal the story in that film was because honestly, I don't think the movies it supposedly ripped off were that good to begin with. Condemning Avatar for borrowing from movies like Pocahontas and FernGully: The Last Rainforest is kind of like condemning The Hangover for borrowing from Dude, Where's My Car? It's not exactly tainting the good names of any masterpieces. Avatar may be corny and as subtle as a brick to the face, but it's one of the better versions of the "ignorant-person-destroying-the-forest-until-he-bonds-with-the-natives-and-saves-it" story.

Getting back on topic, what should an aspiring writer do if they realize their story idea isn't so original? Before deciding to pull the plug on your idea, you should take some time to really examine what you've got. How much does your story remind you of that other one that already used your premise? Does your story offer something unique from that other one? Most importantly, do you as the writer see potential in your story? If you have enough confidence in your idea and if you can even devise a way to make it more distinct from other similar works, you should proceed with it. If it seems like a weaker retread of something else, I would suggest setting it aside for later and going back to the drawing board in the meantime.

And if by chance you don't discover those similar works until after your story's been published, then hopefully you made your story as good as you possibly could.

Tuesday, July 23, 2013

"Well, in the book it says..."

Blowing off the dust after my longest hiatus to date...

I want to begin today's entry by talking about the movie The Hobbit. No surprise there, but I promise I have a point this time.

You see, there's a scene roughly 2/3 of the way through the film where Bilbo decides that he wants to turn back and go home. He tries to sneak away from the dwarves while they're sleeping, but one of them, a character named Bofur, catches him in the act and tries to talk him out of leaving. Bofur says that Bilbo is just homesick and that he understands that feeling, to which Bilbo snaps that none of the dwarves understand because they're used to "not belonging anywhere." Bilbo immediately apologizes for this insult, but Bofur sadly admits that it's true; "We don't belong anywhere." He then wishes the hobbit well and allows him to leave -- only for them and the rest of the group to be captured by goblins a second later. It's a well done scene and a very nice moment for both characters, and it's one of my favorite parts in the whole film. However, there is one little issue that I may or may not have with it. I say "may or may not" because there's actually another, bigger issue with the film that kind of cancels out the first issue.

I'll explain.

According to all of the movie guides, visual companion books, and online character profiles for The Hobbit, Bofur and his relatives Bifur and Bombur aren't from Erebor, the dwarf kingdom that was taken over by the dragon in the story. They're actually from the Blue Mountains, which is also where the dwarves from Erebor ended up settling. In short, I can literally draw a map of what's wrong with the above mentioned scene:




So yeah, the "We don't belong anywhere" line kind of falls apart coming from Bofur. He's one of the only dwarves in the whole group that it doesn't work for, in fact. If the screenwriters had put just about anyone else in that scene with Bilbo, there would be no issue.

With that said, here's the other, bigger issue that kind of cancels it out: we never learn Bofur's personal backstory in the movie. The dialogue never explains where he's from, why he joined the quest, or what sort of relationship he has with any of the other dwarves. This is the case for most of the dwarves in the movie, minus their leader Thorin, and since their backstories don't exist in any of Tolkien's works, the supplementary guide books for the film are the only places where you can read up on that information. So if you don't bother with any of those extra materials and just watch the film by itself, that scene will play out just fine.

This finally leads me to today's topic: required reading for movies. There are entire websites and bookstore shelves filled with literature about characters, locations, chronologies, and so on from popular film franchises. Their purpose is to enrich the films by giving juicy inside information about what's happening onscreen. In some cases, they also divulge a few very important tidbits of information that pertain to the plot, which for some reason aren't spelled out nearly as well in the movies themselves. As a result, many of these "enriching" materials become necessary ones that you won't be able to follow the movies without.

Take the Star Wars prequels for instance -- the worst offenders of this, in my opinion. Virtually no one has ever been able to make sense of the villains' plans in any of those films without first consulting the billions of outside materials that Lucasfilm is happy to sell. I'm not condemning anyone for reading or buying those materials, seeing how I own several myself, but I've come to realize from them just how poorly and lazily written those movies are. You should never have to do research in order to understand a film. If the filmmakers do their jobs well, you won't have any questions by the time the end credits roll, at least not about the plot or the characters' motivations.

The same goes for movies that have been adapted from novels or comic books. Just because the audience for an adapted movie has most likely read the source material beforehand doesn't mean the screenwriters have an excuse to phone in their script and skimp on the exposition. Movies are meant to be accessible to everyone, not just to one group of people, but you can tell that a lot of popular movie adaptations out there are mainly written for people who've already read the source material. Try going into these movies cold, and you will be very confused by what you're watching. I know as an aspiring author that I should be encouraging people to read the books in addition to seeing the films, but as an aspiring filmmaker, I 'm saying that it shouldn't be necessary to do so. Movies like The Godfather, Jurassic Park, and even 2013's The Great Gatsby prove that a discernible stand-alone adaptation can be made.

So my question after all this ranting is, what makes the supplementary/source material for a movie required reading? At what point does it cross that line and start to do the screenwriters' jobs for them? Ultimately, I think it comes down to how essential to the story the information in question is. You don't need to know every aspect of how the Galactic Republic operates, but you do need to know why it's having trouble operating and why the Separatists are declaring war on it. You don't need to know how or why Sirius Black and Remus Lupin created the Marauder's Map in Harry Potter, but you do need to know that they created it so you won't be puzzled when they randomly start explaining how it works.

And then there's The Hobbit. As much as some of us may enjoy reading about Bofur the dwarf's personal background, he's a peripheral character, and thus we don't need to know anything about him in order to follow the plot. However, we do need to know a lot about Thorin, the dwarves' leader who sets the whole plot in motion. We need to learn that two of the other dwarves in the group are his nephews so we'll understand [something that happens near the end of the story]. We need to know how Gandalf managed to get the key to Erebor from Thorin's presumably dead father so we won't be questioning the logic of it the entire time. Those things haven't been made clear yet in the Hobbit trilogy, and if they never are, then we'll have issues. If they're made clear by the end of the second film, then smooth sailing. And who knows? Maybe the second film will even reveal Bofur's background after all and it'll turn out that his "We don't belong anywhere" line was just a big sad act to put Bilbo on a guilt trip. The possibilities are still endless.

So that's my two cents about extra reading materials. They're still a ton of fun to dive into, but they should remain in the shadows of the movies that they're about. Keep collecting them if you like them, and if you don't like them, then hopefully you'll never need to.

And if it's not too much to ask, Peter Jackson, could you please explain why the characters in The Hobbit can't just fly those giant eagles to their destination? I know it says in the book, but I think you finally have the opportunity you need to state it on film and put that issue to rest.