Showing posts with label animorphs. Show all posts
Showing posts with label animorphs. Show all posts

Tuesday, September 10, 2019

Rereading "Remnants"


I want to start this review by adding to an idea from my Everworld review. I speculated that the Scholastic Corporation had been afraid to promote a young adult book series from the late 90's called Everworld, due to it being written by the same co-authors as Animorphs but possibly being too mature for the same audience. This seems all the more evident now that I've reacquainted myself with Remnants, a third book series that K.A. Applegate and Michael Grant also co-wrote together. The beginning of every Remnants book features a list of the pair's other Scholastic titles, and while that list includes Animorphs, it doesn't include Everworld.

This could be forgivable, since Remnants was also geared towards a younger audience than Everworld, but the final Everworld book actually promoted Remnants. The finales of both Animorphs and Everworld presented a full-page ad and a chapter-long excerpt from the first Remnants book, and yet only one of them got a shoutout in return when Remnants came out. I still can't say anything for certain, but this one-way "cross promotion" really suggests that Scholastic wanted readers to forget Everworld and embrace Remnants as "the other K.A. Applegate series" instead.

This is ironic for two reasons. The first is that despite its lack of adult content like swearing, sexuality, and alcoholism, Remnants is actually way darker than Everworld in tone. Multiple gruesome character deaths occur in almost every book, and most of the proceedings have a bleak, humorless, mean-spirited vibe to them. The second reason is that despite all of this favorable treatment from its publisher, Remnants really didn't fare much better than Everworld. It only ran for about two years with fourteen books, fell into obscurity afterwards, and has very little information about it available today.

And as someone who tried reading it once before as a teen but didn't get halfway through the series, I have a pretty good idea why.


Remnants tells the story of eighty humans who escape from Earth right before an asteroid destroys the planet. After five hundred years in hibernation, they wake to find they've landed aboard Mother, a deserted alien spaceship that can simulate any environment. The catch is that Mother currently has no operator, and three hostile alien species are fighting the humans to seize control of it. Totally unarmed, the humans have to dodge perils at every turn as they wander the ship's patchwork of environments in search of the command bridge.

At least that's what the first half of Remnants is about. The second half centers around the humans, now more or less in control of Mother, rediscovering what's left of Earth and trying to return to it so they can rebuild the world they lost — all while three mutants in the ship's basement try to overthrow them and use Mother to conquer the universe.

Notice that I didn't mention any character names in that summary. That's because when you get right down to it, Remnants isn't really about its characters. Unlike Animorphs, which was almost entirely character-driven, and Everworld, which was more setting-driven but still had an interesting main cast, Remnants is mostly plot-driven. It's about weird things happening and other weird things being done to resolve them. The characters' emotions are largely glossed over, and while some of them do grow and change throughout the series (at least the ones who survive), their primary role is just to witness and carry out all these bizarre happenings until the main conflict changes again.

To be fair though, here are some of the core characters. The main one is Jobs, a fourteen-year-old computer wiz and romantic idealist who just wants the group to have a home again. There's also his best friend Mo'Steel, a fun-loving adrenaline junkie with an easy-going, can-do attitude; 2Face, a girl with a half-burned face who wants to be a strong leader but is too aggressive, manipulative, and paranoid for her own good; Violet, a sophisticated, no-nonsense art expert who always does her best to help; Yago, a selfish, entitled bully who constantly tries to divide the others so he can control them more easily; Billy, a quiet Chechnyan orphan who goes mad during his hibernation and is the only human able to control Mother; and Tamara, a Marine soldier who gave birth to a creepy, possibly alien baby in hibernation that is now mind-controlling her to do its bidding. Like I said, bizarre happenings.

I should point out that unlike Animorphs and Everworld, which were written in First-Person with a different narrator for each book, Remnants is written in Third-Person with numerous shifts in perspective throughout each book. It could be that this different writing style just makes the Remnants characters seem less personal since it's not what I'm used to from these authors, but I also think that having a lot fewer characters would have done this series a world of good. Most of the characters that I didn't list above are either red-shirts who are just there to get killed or seat-fillers who have nothing to do half the time. Some characters die offscreen in between chapters or even in between books, and one who manages to live through the whole series doesn't get mentioned in the final book's epilogue. The story just seems to forget about him.

The most engaging characters are probably 2Face and Yago. We never quite get the full details of how 2Face got burned, but she sees her disfigurement as sort of a scarlet letter for the "ugly" side of her persona. Eventually, that inner ugliness alienates her from the group, and she becomes so desperate to redeem herself in their eyes that she'll stoop to any low towards the end of the series. She's tragic and despicable all at once, much like her supervillain namesake.

Yago, in contrast, is so over-the-top slimy and egotistical that it kind of gets funny after a while. You can actually love to hate this guy at times, especially in Book 6 when he makes Mother simulate a world where he's the president of the United States. Surprisingly though, the series manages to give him an arc towards the end that leads to some of its few legitimately poignant moments.

But since the plot is the real focus of Remnants, how does that hold up? Well, it holds up fairly well for the first half of the series. The mystery surrounding Mother, Tamara's baby, and the various alien species is all kind of intriguing, and we get just enough answers in each book to keep it that way. Other developments, such as Billy learning to harness Mother and some of the other humans learning that they've gained mutant superpowers, can also make us curious about where the story is going. The climaxes of Books 5-7 are imaginative and exciting, and while the characters don't quite resonate enough to give us an emotional connection to anything, the end of Book 7 still feels like a satisfying achievement.

The second half of the series is where the real trouble starts.

Again, I can't say anything for certain due to the lack of info, but I get the sense that sales for Remnants really started to drop halfway through its run. Books 1-8 have fancy, embossed, metallic lettering for their titles on the front covers, but Books 9-14 have flat, standard printing for theirs. The cover art also starts to look more slapped together after Book 8, and the books themselves start to get shorter on average. It feels like Scholastic saw the writing on the wall and started doing whatever it could to cut corners and wrap up the series as quickly as possible.

But getting back to the plotting, Books 8 and 9 are about the same in quality as the previous ones, even though Book 8 starts with a three-month time jump from the end of Book 7. Book 10, however, is hands down the worst book in the series.

See, Book 9 ends with a mid-battle cliffhanger, and instead of picking up from there, Book 10 jumps ahead another three months and just gives us a summary of how the battle ended. We find out that two somewhat important characters died in the fight, and then a third, more important one also dies pretty much offscreen with little fuss during the events of Book 10. We get two more massive time jumps over the course of the book as the humans sail Mother back to Earth, and then shortly after they land there, a fourth character who was finally starting to get interesting also abruptly dies. And then the book pulls a surprise twist that effectively throws everything the series was about into the garbage. I don't blame K.A. Applegate or Michael Grant for this, since I suspect Scholastic was starting to tighten the vice and I'm fairly sure Book 10 was ghost-written, but reading it made me furious.

Books 11 and 12 have the opposite problem; they try to slow things back down to establish the new characters, setting, and conflict, but they go too far and just drag. I was pretty much ready to pan the entire rest of the series after this point...but then Book 13 came along.

I've heard that this one was also ghost-written, but out of all the Remnants installments, Book 13 feels the most like Applegate and Grant's usual writing style. It's told almost entirely from the perspective of a girl named Tate who got separated from the other humans in Book 10, and it deals with her fighting for survival against the new villain trio in Mother's basement. Survival also happens to be the book's official subtitle, by the way.

This is a character piece first and foremost. It still has a lot of the weird, otherworldly elements you expect from the series, but we're allowed to single in on just one protagonist's view of them and see how she gradually comes to grips with them. The focus is on how those things impact her character, not on the mere fact that they exist and that they're weird. We also get to explore the protagonist's backstory in an open, honest, and meaningful way, and the things that we learn about her from her memories actually factor into her decision making throughout the book. Best of all, the ending throws more of those mind-bending Remnants twists at us, and while they could stand to be better explained, they have a genuine emotional resonance because the book let us properly get to know the character that experiences them. One of Tate's big discoveries at the end of the book even lends emotional weight to the entire scope of the series and makes us understand why it's so important for the characters to try and start a new life on Earth.

Book 13: Survival has Animorphs Chronicles levels of pathos. It's easily the crown jewel of the whole Remnants series, and I wish the rest of the series had been more like it. So it's only fitting that this wonderful exception to every complaint I've ever had about Remnants...is entirely skippable.

I'm not kidding. Everything that Tate accomplishes and discovers in Book 13 gets reexplained to the other characters in Book 14, so you don't even need to read Book 13. Good news for the superstitious readers, I guess.

Book 14, the finale, has the same problem as Books 11 and 12, plus it barely ties up any of the loose ends from all the mysteries that the series built up. One character gets a thought-provoking ending to their arc, another major one dies offscreen, and everyone else gets an ending that's earned, I guess, but the tone of it doesn't feel consistent with the overall series. In fact, I question if it was even Applegate or Grant's idea.

Despite this, I am glad that I finally went back and read all of Remnants. There was a gem or two in there, and when the series was imaginative, it was extremely imaginative. However, I think it's more interesting as a case study in how constant corporate deadlines and pressure can wear down a project. At least that's what I have to deduce it's a case study in. I'll always have the utmost respect for K.A. Applegate and Michael Grant, and while I do believe that Remnants could have been better under more ideal circumstances, I'm willing to view the series itself as the ultimate testament to its thesis: that no matter how disastrous things get, there's always a chance of something good surviving.


But seriously, Everworld is better.



Saturday, July 6, 2019

Welcome to Everworld


If you were a kid in the '90's, chances are you crossed paths with the book series Animorphs in some way. Written by K.A. Applegate and Michael Grant, this sci-fi/action epic about kids turning into animals to fight off an alien invasion was one of the Scholastic Corporation's most popular IP's of that decade, rivaled only by Goosebumps. It had sixty-four books, numerous video games and toy lines, a TV show that ran for two seasons on Nickelodeon, and even cross promotions with fast food chains like Taco Bell and Pizza Hut that sold Animorphs collectibles with their kids' meals. An official graphic novel adaptation is now in the works, and the series still has a devout fanbase.


And rightly so. I started reading Animorphs at age nine, and to this day, it's easily one of the most powerful and formative works of literature that I've ever read. It was funny but tragic, relatable but imaginative, entertaining but horrific, and it often hit you with a sobering dose of reality that made the message of each book stay with you long after you finished reading. Best of all, its mature themes and ideas about the morality of war have made it just as meaningful and relevant to read as an adult as it did as a kid, so I highly recommend the series.

With that said, I want to discuss another book series that Applegate and Grant wrote during that same time called Everworld.


I occasionally saw ads for this series in the backs of the Animorphs books (exactly four of them), but the ads were always vague, and eventually those back pages were used to advertise other things. A promotional CD called The Everworld Experience was given out in bookstores upon the third Everworld book's release, but if the series was ever sold in Scholastic's monthly school catalogues or at any of its school book fairs, I can't find evidence of that. Botton line, it barely had any of the exposure or success that Animorphs did, and the series came to an earlier-than-planned conclusion after two years and twelve books.

This is a real shame, because now that I've finally sat down and read all of Everworld, I think the series is great. It deals with four Chicago teens (David, Christopher, April, and Jalil) who are dragged by a witch named Senna to a parallel world where the gods, monsters, and famous figures from all of Earth's mythologies live at constant odds with each other. The teens exist in this place, called Everworld, and on Earth simultaneously, with their consciousnesses jumping back and forth from one world to the other whenever they go to sleep. In addition to staying alive, their main goals in Everworld are to save it from an invading alien god named Ka Anor and to keep Senna from transporting more dangerous people toand fromEarth.

I should start by saying that Everworld was written for an older audience than Animorphs; for high schoolers instead of middle schoolers. As a result, it has a much darker and grittier tone with less, shall we say, innocent protagonists. It shares a few themes with Animorphs, such as the stress of leading a secret double-life and having to compromise personal values for the greater good, but it also deals with themes like letting go of old perceptions as you grow up, realizing the cost of your deepest desires, and deciding whether to keep to the safe life you know or venture into a greater unknown.

Everworld's premise is clearly a metaphor for coming of age, a representation of the crossroads between childhood and adulthood where you need to start finding a direction for your life. For all of its fantastic settings and elements, the series is really about the four main characters' internal conflicts, not the external conflict around them. The external conflict is just a device that serves to make the characters deal with their internal conflicts, and this is important to keep in mind when reading the series. We don't see much of how the teens change Everworld by getting involved in its dealings, just how much deciding to get involved changes them.

As for the characters themselves, I think we're given a pretty well-rounded and relatable main cast. We have David, the self-appointed leader who feels unfulfilled in his normal life and is desperate to prove his worth due to his toxic masculine upbringing; Christopher, the less-than-sensitive class clown who leans on immature humor and sitcoms to cope with his problems; April, the wily, religious idealist who takes care of business when she needs to; and Jalil, the level-headed skeptic who tries to learn the science of everything so he can master it. A huge part of the overarching conflict is these four learning to get along and work together, and once that starts to happen, they become a fun group of friends to go through all of these crazy adventures with.

I've read complaints that some of their early character flaws (especially Christopher's tendencies towards xenophobic humor) turn off a lot of readers after the first few books. That's understandable, but the point of giving the characters those flaws is that they eventually see the error of their ways and reform. I don't approve of Christopher's intial brand of humor, but I actually like him the most out of the four because he undergoes the biggest and most dramatic transformation throughout the series. You see how finding a life goal in a world where he can't tune out reality so easily makes him a better person.

The other major character is Senna the witch, who really serves as the main antagonist of the series. Not that she's a villain; a major part of the story is trying to figure out her motives and allegiances, since she seems to help the four leads as often as she gets them in trouble. We even get a book narrated by her eventually, and that does a great job of swaying you to feel one way about her right before the series yanks you in the other direction. She's not as complicated as Snape from Harry Potter or Gollum from Lord of the Rings (even though she does shape-shift into him in one rather amusing scene) but I found her arc just as engrossing and its conclusion extremely rewarding. The whole series is worth reading just to get that rush at the end.

And that level of engagement is the ultimate reason why I recommend Everworld. It's one of the most immersive works I've read in a while, both in setting and tone. It takes you right back to the '90's from Page 1 with its now-nostalgic pop culture references and laid-back view of the world, and then it slowly pokes at that bubble with an ominous undertone until all hell finally breaks loose. The descriptions of Everworld effectively capture the feel of every location and threat, and Applegate and Grant's tongue-in-cheek humor goes a long way in keeping the series self-aware enough to avoid turning hokey. One of my favorite parts is in Book 4 when the teens try to catch a wild boar for food, only to have it beat them up and then suddenly order them in English to give it what little food they do have. It becomes a running joke after incidents like this for David, Christopher, April, and Jalil to mumble, "W.T.E. Welcome to Everworld," and then move on with their business.

Also, borrowing so many of its settings and characters from preexisting mythologies (with the authors' own creative twists, of course) builds anticipation as you wonder what other pantheons the series might explore as it goes on. It also gives the protagonists some prior knowledge going into each conflict, especially when some of them start using their "visits" back to Earth to research mythology. This helps endear them to readers by showing their proactive sides, as well as their overarching growth throughout the series as they start trying to help Everworld instead of escape from it.

What's interesting though is that the scenes on Earth are also very descriptive and immersive. It's easy in cross-world narratives like this for the "real world" to take a back seat to the more creative fantasy world, but the Earth scenes in Everworld have their own overarching story that also builds into a genuinely suspenseful conflict. This really sells the idea that David, Christopher, April, and Jalil still have some grounding in their normal lives that keeps holding them back from fully embracing their new lives in Everworld.

With that said, I do wish that their families had more of a presence in the series. The families in Animorphs were very well defined and prominent in a lot of the B-plots of some books. This made us like them almost as much as the Animorphs themselves by the end of the series, which raised the stakes tremendously whenever things started to escalate. In Everworld, we see the families occasionally but get very little sense of their personalities or the teens' relationships with them.

I don't think either of David's parents ever makes an appearance throughout the whole series, and I actually forgot for a while if Jalil's mother was even alive until he mentions her in one of the other characters' books. Things like this make it hard to feel the full emotional weight of certain events near the end of the series. I guess the idea is that teenagers going through major life changes like these just aren't always that close to their families, but it still feels like this particular element of the story could have had a little more focus to sell how torn the characters are between their two lives.

It's worth noting that Christopher's parents and brother probably get the most character out of all the families, with scenes as early as the second book showing their interests and personalities as they banter with him. Given his similarities to Marco, the main comedic character from Animorphs, I'm starting to think Christopher was the authors' favorite lead as well.

Also, one of the Earth antagonists in Everworld is named Mr. Trent. This was also the human alias of the main villain on the Animorphs TV show, which predates Everworld. I can't find any information on how both of these characters came to have the same name, as Applegate and Grant didn't write the TV show, but it certainly has me conjuring all kinds of theories about the two book series existing in the same universe.

So why wasn't Everworld more successful if it's so good? Why didn't Scholastic advertise the hell out of it to at least try and hook the millions of Animorphs fans back then?

Sadly, I think the answer lies in the reader demographics. When you're dealing with kids, a couple of years can mean a huge difference in maturity and what's considered appropriate material for them. Animorphs was surprisingly graphic and intense for a children's book series, but it was still written for children. I can't recall a single swear word ever being said in it, and things like drugs, sex, and xenophobia were either very vaguely implied, disguised in metaphors, or presented as problems that the alien characters (not the humans) struggle with.

The very first Everworld book features flashbacks where David recalls seeing a camp counselor molest a child and hearing a football coach call a player the "F" word for not being tough enough on the fieldand they don't just say "the 'F' word" in the book either. Add a few dollops of religion, sexuality, infidelity, teen alcoholism, and other adult language throughout each book, and there was no way Scholastic could promote this series to the same kids who read Animorphs. The Everworld books don't even have that bright red Scholastic logo at the bottoms of their covers; there's just a tiny, inconspicuous logo on the spine and an even less conspicuous trademark credit on the back.


Again, I can't currently find any information about this. I'm very curious to know how this situation came to be though. Did Scholastic give the authors more leeway for Everworld because of Animorphs' success and then found out too late how far the pair had run with that? Did the company want to experiment with publishing more adult material but then started getting cold feet closer to Everworld's release?

The worst part of this, if it's true, is that Scholastic may have been right to worry. According to some of the YouTube comments and online book reviews I've read, a lot of kids who read Animorphs in the '90's were barred by their parents from reading Everworld. Some say their parents found the series too dark and inappropriate. Some say their parents took issue with it for religious reasons, due to all the pagan deities that it shows to exist. One person even said they were almost barred from Animorphs too after their parents vetoed Everworld. Not the kind of thing a Scholastic executive in 1999 would have wanted to hear.

I know that Scholastic would go on to publish the Harry Potter and Hunger Games series over the next decade, and both of those saw their share of controversy too. All things considered though, I do side a little with the parents when it comes to Everworld. The topics that I listed three paragraphs ago are important for teens to discuss, and it's realistic to include them in a story about teens, but I feel like the series presents them a little too bluntly for me to totally disagree with the parental discretion. There's an entire book about a lustful underworld goddess who does nothing but capture men and force them to "please" her under threat of castration, and there's an ongoing subplot where April questions what the existence of all the different pagan deities in Everworld means for her own Catholic beliefs. Even if this series had come out today, there would be a legitimate reason for the concerns.

I'll never say to bar your kids from reading anything, but here's a thing to consider: the main characters in Animorphs are roughly thirteen years old at the start of the series, they're sixteen by the last book, and the Everworld characters are sixteen throughout their series. Maybe letting your kids read Animorphs first and giving them a chance to mature alongside those characters is a good gauge for when you think they'd be old enough to read Everworld.

And if they decide for themselves that they don't want to read Everworld, then that's them choosing a direction in life, just like the series would want them to make.





Saturday, December 23, 2017

Recapping in Sequels


As an author who's published four books in a still-ongoing series, I can't think of anything more imposing to write than a sequel. Not only do you have to keep track of the details from multiple books while writing it, but you also have to keep finding ways to build on characters and storylines in ways that make sense and feel natural without changing the essence of the narrative too much. And if you botch a sequel, there's a chance you'll also ruin the entire series that came before it.

Even the mere structure of a sequel can pose a lot of difficulty for the writer. When you get right down to it, most followup stories are at a disadvantage from the start because their foundations exist in an entirely separate story -- the story that they're a sequel to. Readers typically won't fully understand or appreciate everything that happens in a sequel if they don't start with the first book in a series, so how does the writer get around that?

The most obvious solution, which I want to discuss today, is by reexplaining the premise of the series in the sequels.

I'm sure we've all read at least one book sequel that pumps the breaks in its opening chapters to remind us of who the characters are and what the series is about. It's one of the most aggravating things you can possibly write; you're trying to get on with the story of your next installment, but every time something comes into play that was introduced in an earlier book, you feel obligated to stop and recap what it is, and that just kills your momentum. Even if you clearly number each book on the cover, you still have to assume that most people aren't going to read the whole series in order or remember every detail throughout it. Some might argue that this shouldn't have to be the author's problem, but catering to your audience at least a little does help both of you in the long run.

The question then is how extensively you should try to reexplain things in a sequel.

Literature is all over the spectrum with this. For instance, the sci-fi series Animorphs takes time out of nearly all sixty-four of its books (including the final one) to reexplain its premise. The Lord of the Rings, in contrast, doesn't reexplain anything from book to book. Granted, that was actually meant to be a single book before the publisher split it into three, but the lack of recaps clearly hasn't harmed it.

A lot of factors weigh on which of these extremes you want to lean towards. The age of your audience, the number of books, the length of each book, and how closely the plot of each one ties in with those of its predecessors are just a few. However you decide to do it, the important thing is to keep the recaps as brief as possible. Otherwise, you will kill your momentum and potentially lose readers' interest.

I posted a survey on Facebook a while ago to get some opinions on this subject. The comments ranged from giving a refresher whenever necessary throughout each book to only doing it in Book 2 and then leaving it up to the reader to figure things out in all future installments. One comment even suggested tapering off the recaps over the course of multiple sequels until you reach a point in the series where the readers are most likely fans who don't need reminders anymore.

The strategy I've chosen for my own series, The Rokshena Revolution, is sort of a combination of all these ideas. The overall story is made up of three separate plots that lead directly into one another, and each plot in the "trilogy" has actually been split into two books because of the length. As a result, I give increasingly smaller reminders of things as they come up throughout the series, but I only do it in every other book.



This is obviously a unique case. However, I do think the tapering idea is a good middle ground to go with. It might even encourage people to start reading your series at an earlier point than they might have otherwise since they'll get a more extensive backstory the further back they start.

In any case, the key to all of this is building a strong rapport with your audience. Getting into a series can be a big commitment, almost like a friendship, so much like you would with a friend, you want to show the reader that you're aware of them and help them out every once in a while. If you're inviting and willing to put in the extra effort for them, chances are they'll be receptive and put in the extra effort for you.